Planeta Robotów Planeta Robotów

Planeta Robotów

An educational app with AR for a coding school. Kids' first "wow" moment with programming.

Planeta Robotów preview
Visualization Live AR
Concepts 4 modules
"Wow" effect AR × bricks
Platform Glide + AR

Project overview

For whom:

  • Coding schools for kids
  • Robotics education centers
  • STEM teachers
Problem

"The coding school wanted to make lessons more engaging and let kids experiment with new technologies. The traditional approach to teaching programming wasn't engaging students enough."

Kids need visualization and interactivity to grasp abstract programming concepts. Slides and text exercises alone aren't enough.

Key benefits

Key results for the school.

With Planeta Robotów, learning to code became more visual and engaging.

AR

Augmented reality

Kids see the effects of their code in AR.

Lab

Interactive experiments

Learning through play and experimentation.

Kids

For kids and teens

Tailored to the perception level of young learners.

Challenges

What stood in the way.

Programming is abstract

For kids, programming concepts feel very abstract. They don't see direct results from their work — code is just a string of letters and numbers that "does something," but it's not clear what.

Low engagement

Traditional teaching methods — slides, text exercises, blackboard examples — don't engage kids raised on interactive apps and games. They lose interest and don't want to learn.

No visualization of the result

Kids don't see how their code actually works. Even if they grasp the theory, they're missing concrete, visual examples of a program in action.

Need for innovative tools

The school wanted to stand out and offer something more than the competition. They needed a tool that would show parents and students that they're using modern technology in their teaching.

Our approach

The project was built around a single idea:

"Kids learn best when they see the results of their work in the real world."

We built a mobile app that combines programming with augmented reality — code becomes something tangible and visible.

Solution

Planeta Robotów from the inside.

Four key elements that changed how programming is taught.

01

Interactive experiments

The app includes a set of programming experiments — exercises in which kids write code and immediately see the result. Each experiment is designed to teach a specific concept (loops, variables, functions) through play.

Learning by experimenting instead of passively listening to theory.

02

Augmented reality (AR) feature

The app's biggest innovation — kids can see the results of their code in augmented reality. The phone shows virtual objects in the real world — robots, animations, 3D structures that react to the code they write.

Code stops being abstract — it becomes something you can "see" in reality.

03

Educational materials

The app also includes an education section — explanations, tutorials, hints. Kids can return to the theory whenever they don't understand something. Everything is written in simple language, with examples and animations.

Learn at your own pace — kids can review the material as many times as they need.

04

Code visualization

The app visualizes how the code runs, step by step. Kids see how the program executes each instruction, how variable values change, how loops work. That helps them understand the logic of programming.

Abstract concepts become concrete and understandable.

"

AR gives kids their first 'wow' moment with programming. Slides aren't enough anymore — now we have experiments that actually teach.

Planeta Robotów
Planeta Robotów Coding school for kids — AR × education

Let's talk about your project.

Tell us about your needs and challenges — we'll show you how we can help and how much time you can save.

hello@spectrumflr.com